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N-Dimensional Vector Field
Theme:
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Preset Examples:
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Simple Rotation (2D)
Vortex (2D)
Van der Pol Oscillator (2D)
Fluid Transport with Stirring (2D)
Strange Attractor (2D Chaotic)
Lorenz Attractor (3D)
RΓΆssler Attractor (3D)
4D Hypersphere Rotation
Double Pendulum (4D Chaotic)
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Vector Field Equations
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Integrator
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Euler (1st order)
Explicit Midpoint (2nd order)
Heun (Explicit Trapezoidal, 2nd order)
RK4 (4th order)
Implicit Euler (1st order)
Implicit Midpoint (2nd order)
Trapezoidal (2nd order)
Implicit RK4 (4th order)
Custom (Advanced)
Solution Method
Fixed-Point Iteration
Midpoint Solver
Newton's Method
Newton (Finite Diff)
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Domain Transform
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No Transform (Identity)
Logarithmic (Stretch Near Zero)
Exponential (Compress Near Zero)
Power Transform (Configurable)
Soft-sign (To [-1,1], Simple)
Hyperbolic Tangent (To [-1,1], Smooth)
Logistic Sigmoid (To [-1,1], S-curve)
Rational (To [-1,1], Bell Jacobian)
Sine Wave (Periodic Speed Bumps)
Radial Power (Distance-based)
Custom (User GLSL)
2D Projection
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Select 2 Variables
Linear Projection
Custom (Advanced)
Configure Coordinates
Rendering
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Color Mode:
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Solid White
Velocity Magnitude
Velocity Angle
Velocity Angle + Magnitude
Field Magnitude
Field Angle
Field Angle + Magnitude
Expression
Custom (Advanced)
Edit Gradient
Velocity Scaling:
95th Percentile (Recommended)
90th Percentile
Average
Maximum
Color Expression:
Rendering Effects
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Storage Strategy:
RGBA Encoded (Compatible)
Float Textures (Default)
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Animation
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Interactive Testing
Create Animation
Number of complete alpha cycles (0.0 β 1.0 β 0.0)
Frame 0 / 0
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HDR Brightness Histogram
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Gradient Editor
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Rendering Effects
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HDR Rendering
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SMAA Antialiasing
Bilateral Filter (Noise Reduction)
Tone Mapping
Operator:
ACES (Film-like)
Reinhard (Simple)
Reinhard Extended
Luminance Reinhard (Hue Preserving)
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Filmic
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Hable Filmic
Linear (No Tone Mapping)
Particle Intensity
Particle Size
Particle Render Mode
Mode:
Points
Lines (Motion Trails)
Color Saturation
Brightness Desaturation
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Advanced Settings
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